VersusGravity
2 years agoRising Scout
Re: Many gifted players with god aim it seems.
@damsonwhufndthis I feel your pain and there's a few reasons for this:
-Aim assist is really strong in CQC
-People are using Macros and things like Cronus
-Straight up cheating
-Skill gap of the remaining player base is not that big. People willing to stick around and put in the effort are all that are left. So they tend to be better then average?
Then there's weird mechanics like "aim smoothing". When you strafe while firing, you get less recoil for some odd reason. Not sure I understand the logic on that one. Like most mechanics, they weren't intended, but now are considered "skill". The problem being is that most people using these "skills" are just using macros. Not with wall bouncing, but with super-glides and jitter aim.
It's a fun game when you're playing against what feels like other normal players. It's miserable however when everyone is just lasering you and pre-firing before you ever even peek them. I think there's lot of people just using walls. It's a little harder to detect unless you're just absolutely blatant about it.
On top of all that, you have the weird networking that tries to accommodate all players regardless of their connection quality. Who knows how that gets manipulated.
My advice, try not to take the game too seriously. It's NOT a competitive shooter. It's a casual game that people take way too seriously. People cheat as a result because they're trying to make a name for themselves or whatever.
-Aim assist is really strong in CQC
-People are using Macros and things like Cronus
-Straight up cheating
-Skill gap of the remaining player base is not that big. People willing to stick around and put in the effort are all that are left. So they tend to be better then average?
Then there's weird mechanics like "aim smoothing". When you strafe while firing, you get less recoil for some odd reason. Not sure I understand the logic on that one. Like most mechanics, they weren't intended, but now are considered "skill". The problem being is that most people using these "skills" are just using macros. Not with wall bouncing, but with super-glides and jitter aim.
It's a fun game when you're playing against what feels like other normal players. It's miserable however when everyone is just lasering you and pre-firing before you ever even peek them. I think there's lot of people just using walls. It's a little harder to detect unless you're just absolutely blatant about it.
On top of all that, you have the weird networking that tries to accommodate all players regardless of their connection quality. Who knows how that gets manipulated.
My advice, try not to take the game too seriously. It's NOT a competitive shooter. It's a casual game that people take way too seriously. People cheat as a result because they're trying to make a name for themselves or whatever.