Re: Post badge dictators and poi greed
Over the years this has been suggested many times (or slight variations) but hasn't been acted upon so I doubt anything will change.
As you have stated, this is a war game! As in the real world, those that win a war determine the future of the territory gained. In this game, the territory gained is the area around the fortress with the highest POI. You'll not change human behaviour either within the game nor in the real world by 'wishing it was so'.