Xbox X is the gaming system i am using.
This has always been an issue with h2h p2p play.
I notice very big differences sometimes in the time I am playing and sometimes game to game.
Is this possibly due to the other player's connection speeds?
For example, i will be playing h2h games, maybe 8 in a row and everything is running relatively smooth...in-game response time is good, meaning that for example, I am running the ball and juke move or just make directional turns and the ingame outcome matches the controller input.
Then, when the east coast wakes up, games are now more laggy. Players aren't moving with response time to joystick input quickly. Even kicking, you basically have to adjust your button timing to adjust for the slight delay.
Players will start to "ice skate" in the game. For example, you pull an upper safety down to the line of scrimmage before the opponent snaps the ball and they will glide a few yards after you have stopped movement with the left stick on controller (this sometimes in the most extreme example would move the player 'offsides'...possibly getting a penalty.
This ice skating, also will be noticeable on defense when attempting to make tackles (they will glide or move past the player). When this happens, one thing I've found works is to not use 'turbo'. That helps a little bit.
It makes reading plays for passing much more difficult because what you see on screen isn't actually happening in the games codes. For example, you might make a read on a play and the receiver is open and I'm reading the defender's players action/animation and you throw the ball but then it jumps forward a fraction of a second and now when you actually threw the ball the receiver is not open and the cpu makes an interception.
So these little fractions of seconds make huge outcomes in this game.
Going from practice mode to in game demonstrates how much the lag is.
When the lag is heavy and affects game outcome, I usually stop playing or will switch to dynasty or something not p2p.
Also, we as gamers do play with lag issues on other p2p like call of duty for example and you adjust as best you can and it's like the kicking, you can press the button slightly sooner than you would to adjust for the lag. But this is def a major negative issue. It's not fun or helpful or something we should just not try to fix.
I'm not sure mechanically or otherwise how this gets improved but hopefully there is a way and this is helpful to the you and the EA team.
If there's also a way to report glitches or game bugs let me know, I don't mind sending a bug report if it's helpful when they occur.