@I_DYN4MO_I wrote:
@AnobixI'm not sure what you're getting at tbh. Legacy feature or not, it's still a progressional feature added to the series that was cut in 2042. It's still another backwards step.
Animations don't have to be clunky like in BFV. They can be quicker and with a directional exit animation, whats the problem?
I'm trying to find a middle ground here. I don't want a sitting duck to shoot at but at the same time I don't want to be gunned down by someone instantly appearing out of thin air in front of me. I'm looking for a fair fight and a degree of realism.
If a vehicle player fails to use their defensive systems to stop a close threat and needs to exit then they should use directional exit to exit on the other side of the vehicle to avoid being a sitting duck. The animation could take half a second. At least that's fair imo.
Truthfully I'm not opposed to the idea, but knowing how bad the netcode is in the game and the mismatch and tick rate issues I could just imagine the increased number of deaths that will happen. I've died after already getting in the gunner seat of vehicles for instance.