@jpkarlsen
Thanks for your answer.
I am already starting to sort the package files in different folders.
I am also aware of how the resource.cfg file works in its default state. I already added two lines to it to search for packages that are more than 5 levels deep in the structure.
The problem I am facing is that I want to add priorities to packages that potentially override each other in parts so that the game knows which package should be prioritized.
Say for example, I have package1 that makes lighting in CAS softer AND changes the background in CAS. Then I have a package2 that ONLY changes the background in CAS. I now want to prioritize package2. The result should be the CAS background of package2 with the lighting of package1.
Let's assume that I have a folder named "PRIO".
Would I have to add to my resource.cfg the following:
Priority 999
PRIO\*.package
Is this even a thing?
And let's assume I want to prioritize content created by LUUMIA so if there is any conflict with different CC, LUUMIA's mods would have a higher priority and would override other CC.
I have three folders, Gameplay_LUUMIA, CAS_LUUMIA and Graphics_LUUMIA. Can I just add the following to my resource.cfg:
Priority 999
*LUUMIA\*.package
*LUUMIA\*\*.package
Is this kind of syntax allowed in the resource.cfg file?
And what is the highest priority one could assign? Is 1 the highest priority or is something like 999 the highest one? In other words: Does the priority ladder go downwards or upwards?