Forum Discussion
@EA_BlueberryCould you clarify what do you mean by 3 banners we can choose from? I would like this to be as a part of the players banner to showcase after the legend selection screen. Same as badges or counters but either on top of banner or bottom of it
Sorry for the confusion, I meant trackers or badges. Do you want it as a specific badge/tracker to choose or would rather have a new 4th row for "titles?"
- 7 years ago
@EA_BlueberryI would say a new row for titles... As I also mentioned devs can build mechanics around them to give players incentive to play the game, grinding them, maybe have the ingame announcer to interact with them too. Not just titles but banners in general have an insane variety of options to build mechanics and rewards around.
There is a huge potential to give something to the entire community whether we are talking about casual or hardcore players. Everyone gets something cool and everyone wins something cool if they put a little effort to it. Think about some titles as challenges that we got during the hunt event whether some of the challenges may be difficult and some not, at the end everyone can get a good looking title on the banner... And it can easily be put into season 3 battle pass as simple but extensive leveling system too as I mentioned in my post.
The game also has banners of the kill leader and champion squad displayed around the battleground during a match and this extremely cool mechanic is not used as much either. There is only 500xp bonus for killing the champion squad... How about on top of the xp bonus players will also grind towards an exclusive "Champion Slayer" title lets say, eliminate 50 champion squads in matches to obtain it and maybe extra reward at 100 champion squad eliminations when the announcer will say: "Champion Squad Slayer has entered the battleground" (if the player who owns the title is also a champion squad in the current match)
- 7 years ago
@EA_BlueberryGame is so well designed, with little tweaks to its banners, badges, trackers, ranks and titles it can have extensive goal system that will keep a lot of players engaged for longer time, giving them goals and exclusive even small rewards to show around to friends or other players... Its like leveling in mmorpg you dont want to stop playing, until you will reach your goals and thats what can be done here for players to keep them engaged for really long period of time
There can be done a lot with little effort to get community heavily engaged as the most of these mechanics are already in the game.
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