5 years ago
AIM ASSIST IS TOO STRONG
Controller players. The current state of Aim Assist is awful, its ABSOLUTELY an advantage to play on controller in the late stages of the game, or during any close range engagement. I see the Issue ...
@E9ine_AC Yes I agree with you. But they are cheaters, I am comparing how a situation would play out on a PC player using m+k and a console player using a controller, both playing fair without cheats or macros. Not fake m+k users abusing controller aim assist or aimbotters, they can obviously not be included in a conversation like this. Cheating is another issue all by itself.
I did see the video posted above, but that does not translate to real combat. That is pretty much the only situation a controller would be on par with m+k. A vanilla 1v1, few meter distance, flat ground situation. Now, add some variables like different elevation, cover like a wall or a pillar, more than 1 targets at a time, point blank range or a range bigger than the one shown in the video , actual recoil, and the list goes on. (Try using the Havoc with a controller)
Especially in point blank range, which is the complaint of OP, a mouse user can just twitch around a 360 degree radius and hit a target. Good luck doing that with a controller. You are going to be killed long before you can turn your analog stick to even have line of sight of the opponent (with low turning speed), or you are going to overshoot your opponent (with high turning speed).
The accuracy and precision of a mouse just can't be matched by a controller.
I have played shooters for years with a controller, and only ever occasionally get the chance to play with m+k cause I don't have a gaming PC. If I could somehow clone myself, give him a mouse and have myself play with a controller against him, he would destroy me so badly it wouldn't even be funny. Mouse aiming is intuitive, controller aiming is not.