4 years ago
Aim Assist
Haven't played the game for a while but with sadness I can see that the Aim Assist is still there, ruining the game to all M&K players. Not saying that you should remove it but in the way it is, it's...
@Sand_spitterfor me ideal strafing, movement is actually about both - making my opponent miss while I compensate for my movement and hit my shots WHILE moving. Otherwise given your point only viable tactic is to take a risk of the enemy missing and punishing him/her while reloading - similar to what happened with me in this clip with Caustic.
Yet if they execute their movement well, you will end up in cycles where the enemy reloads behind cover and you will be forced to dodge multiple times in a row... 1v1 may be possible but if teammates are alive they will for sure get you sooner than later.
To sum up about movement and it, in my opinion, being overrated - you can jump, slide, crouch, tap whatever you want as long as you can't hit your shots WHILE doing that as I will just stand still behind some cover and spam you as soon as you stop or make mistake in a movement, potentially disrupt it via ability, granade, TT or any other means.
I was not crouching because that episode is just not the best of my plays for sure plus I was feeling (and only rewatching demo confirmed) that Caustic is bad hitting his shots and I knew that I have the advantage just needed to land my shots which I did not. Crouching would only make things worse.
1v1 - I agree, but many people indeed don't spend and don't want to spend time in the Firing range. Also in my experience, it is somewhat annoying especially at first if the skill gap is big e.g. you and your teammate go into 1v1 and one person dominates. One that is better gets bored hitting you "easy", you get frustrated and do even worse when being knocked down time and time again. Takes some effort yet provides a lot of benefits.
Regarding bad movement being an indication of controller player - no, I am talking about basic things like people running in a straight line while enemies are around, not using cover, standing still ADSing, messing up easy jumps, etc. As I agree and play similarly - I never trained to do those parkour movements in-game yet I am able to land some good shots in the meantime. Again getting back to my opinion of movement being overrated.
Also, a tell-tell sign is how linear movement is - with controller players usually move in a straight line no matter the direction, I guess that's how controllers work, while mouse movements will have much more jitter, curves, weird patterns in them as e.g. I can't even do a parallel swipe across my mousepad even when in Paint, not to talk about Apex :D
You know dezignful?
[CM - Edited to remove image containing profanity]
@Palette24caratsI don't and I already don't like him :D
Comments like these are just childish and totally worthless.
Saw similar Pred yesterday in one of the Discord channels - dude got aped while trying to get banners and then he went to the discord and called out the player for being "hardstuck Master" (well dude had 10044 RP but still) and commenting that his tactics = camping banner while in the zone, are dogs#$%... yet it worked and the dude was ~#90 current Pred. Just shows how godlike Preds feel yet how limited is their mental capacity after comments like these or this dezingful dude.
Updated: Actually just checked out the dude you mentioned stream from 16h ago... same thing man:
- no super brainy plays more like the exact opposite
- most fights he just "lucky" (combination of skill and AA) to hit Wingman shots
- his team Preds yet they go by the same moto "s#%# on kids, omg they are D4 hardstuck" <- all after they just not paying attention in game, talking about random stuff and then get arcstared as they would deserve
I mean I am not trying to undermine his skills, probably he is better than me and has like thousands of hours in the game, etc., yet what I don't like about these people is that they get the Pred badge and get too coocky. I said this before - in a ranked difference between D4 and 10k Master in my opinion is mostly having a set Squad and to be honest my guess would be that 10k vs Pred is quite similar but more related to actual time spent in the game meaning that 10k people might be just as talented just not have 24/7 to be in the game and play like twice as few hours as Preds thus not being able to break into Pred ranks even though e.g., in this case, ~270 something pred has 12k RP which is not a huge gap vs 10k hardstucks...