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Besides aim assist, consoles apperently run at a lower frame rate, which also means with the servers low tick rate, its a recipe for getting hit behind cover because console players would shoot, the server catches up, and then just deletes other players because of the delay.
Been times where that feels to be true, as I shot a console user first, broke armor, and almost knocked, and then in a split second I get knocked to their R-99 or Spitfire because they apparently were shooting the whole time or something.
Real fun. I suppose aim assist itself isn't my issue, it's simply those who slap on anti-recoil and other cheats to abuse the aim assist. I even see bullets curve around corners. The bullet trail itself also curves and to the player on the other side, it looks like it went through the wall.
Back before crossplay was added, PC lobbies were just fine in terms of finding matches. Now it's just every other 3rd teammate is on a controller and typically when I get a console teammate they're not using anything but the aim assist and how I can tell is that the way they move and aim looks like they should of been left on console servers.
I often see teams consisting of 1 PC and 2 console users as well. The PC user is usually aimbotting and boosting the console users, but if they get knocked the console players turn into a bunch of Sheilas and mows down the lobby. It's most often seen in ranked though.
I don't get to many curved bullets or latency issues unless it's a slow Mo server. But anti-recoild is real and an issue that never gets talked about because 80% of PS4/5 players have it (in high ranking lobbies). I can imagine that being worst if they join PC lobby.
- Tom0ve5 years agoLegend
I decided today to leave a Squad if there is a Console Player in. (except friends & ranked)
respawn, the clock is ticking. 🤡
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