Forum Discussion
Are you aware of the hotfix the team implemented over the weekend? They will continue to review the data and conversations we ping their way here.
Change to Disruptor Rounds Hopup
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Reduced the shield damage multiplier from 2.26 to 1.7. It's a minor tweak while we evaluate the full weapon meta next week.
@tr_hybr1d wrote:
@EA_Blueberry So decrease the damage on it. Under no circumstance should I use a Alternator over an R-99 R-301 considering the options.
Well there is still a huge risk of carrying an Alternator without ever acquiring the attachment. I'll take the R-99 and R-301 over the attachmentless-Alternator every day.
@EA_BlueberryWithout the attachment the alternator is 100% a viable gun now though because of the base weapon buff. It's absolutely fine to use just as a gun because you can hipfire it very accurately and don't need to ADS unless you're putting a 2-4x on it to shoot at snipers :D
An idea the team should test internally is making the hopup cause the bullets to do LESS damage to health, proportional to the increased damage to armor.
This would mean you either keep the base gun (viable but a very general weapon and outclassed in specific situations by other guns) or you choose the hopup to synergise with someone running hammerpoint.
This would make a hopped up alternator less effective at the start of the game and more effective at the end when people have better armor and would result in some degree of nuance to the use of it instead of the gun being either OP and meta, or underpowered and ignored.
- hathfury6 years agoSeasoned Newcomer
The alternator disruptor is still very common and very powerful. Something still needs to be done. I don't really dislike it being there but I think it's far to common. It needs to be a gold tier hop up and more rare to come by.
- 6 years ago@Anlbrd I like this mans idea, where it keeps its increased armor damage but has reduced damage to player health.
Its the same with the p2020/moz. They don't do much to armor but do a lot to health.
Just yesterday I took out 2 players with lvl 3 armor and only used a blue clip for each one on the RE-45
The first guy didnt see me so i knocked him down quick and the next guy fired at me with an R99 and managed to bring me to half health before I finished him. I sure we both hit a majority of our shots but the RE/Alt just shred through health with the hop up.
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