Forum Discussion
reconzero
3 years agoSeasoned Ace
@ken6ji
You did the right thing.
I'll even take it a step further. Waiting to break off from them until you were so close to the drop that you could only get as far away as the nearby structures... was waiting too long. I've taken to choosing "solo jump" in the drop ship in the five second window before the jumpmaster can even jump. In my opinion, which I'm sure others will contradict, it sends the clear message that I won't tolerate idiocy. Sometimes they get it, sometimes they don't. Sometimes they test me and it always ends in tears.
Point is: jumpmaster is a bad mechanic. It's necessary in a team-based game where the majority of players believe that two random strangers are both competent and like-minded as far as playstyle and match goals. But in my experience they're seldom competent and never share my match goals and that pretty much forces me to abandon them to their own devices. I'm not their mom. This is a "sink or swim" game and people are responsible for themselves, and I remind them of that when they get downed in three seconds and wonder why I'm on the other side of the map.
You did the right thing.
I'll even take it a step further. Waiting to break off from them until you were so close to the drop that you could only get as far away as the nearby structures... was waiting too long. I've taken to choosing "solo jump" in the drop ship in the five second window before the jumpmaster can even jump. In my opinion, which I'm sure others will contradict, it sends the clear message that I won't tolerate idiocy. Sometimes they get it, sometimes they don't. Sometimes they test me and it always ends in tears.
Point is: jumpmaster is a bad mechanic. It's necessary in a team-based game where the majority of players believe that two random strangers are both competent and like-minded as far as playstyle and match goals. But in my experience they're seldom competent and never share my match goals and that pretty much forces me to abandon them to their own devices. I'm not their mom. This is a "sink or swim" game and people are responsible for themselves, and I remind them of that when they get downed in three seconds and wonder why I'm on the other side of the map.
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