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I feel like the big issue is that big buff vs debuff divide. Personally, I think that they can't really release a debuff hero without major backlash from the community (Probably myself included 😉 ). Making an ally more powerful is fine; you both live the fantasy of being the one who sets up big plays, and the one that proceeds to 1 (really 2) v 3 an entire enemy squad. The problem with debuffing I feel is that the negative experience that the debuffee has is greater than the positive experience the debuffer gets. Bangalore and Caustic throwing smoke/gas that blocks line of sight is one thing, but I feel like a character that actually blinds you would cause some uninstalls. Same for an ability that causes misfires/disarms an enemy. Reaper is less upsetting to me because while he does stop you from using your abilities, ultimately it's still a shooter and left clicking doesn't become less effective. The last thing we want is to feel completely powerless.
That said, I love the buffer role ideas you shared! (Especially if we can stick all of them onto Mirage) Here's hoping that we get plenty of fun new supports down the line!
Here's a wild question, not to derail the conversation, but with "increasing ally ability to perceive the enemy", could you argue that Recon heroes are also support heroes in a funny hat? Because I would.
@EA_QueenBeeIn a perfect world every character supports another in a way, legends who do not support any sort of team play needs fixing. Legends that do not support team play Seer: my suggestion is a passive nerf, that would force him to rely more on teammates for where enemies are, instead of only himself. Caustic doesn’t do well, just not at all. My best fox for him is reverting him back to season 10, or even season 8 where his gas damage was only 5, they really just can’t be destructible. Pathfinder, with a grapple that puts him to far, away, and a zip that does the same, he needs some thing to keep him helping the team, I don’t know what, but he needs something. Suggestions like these should not be based on pick rate, it should be based on the actual health of the game, like the caustic nerfs were unnecessary, but in know we can see how much better it was before them. Caustic is no longer viable, he is the one most in need on this list. Even tho pathy has been asking for one longer, caustic is broken currently. Best wishes and happy gaming!
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