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"literally everyone uses it in round1".
Heh in my arena matches, literally noone uses Spitfire, especially not the first round where everyone uses a Wingman. Are you playing on console? That would explain it since I can imagine a gun like spitfire is quite good with a controller whereas the wingman quite hard to use. On PC, I think the Spitfire is in a good place. Its a good gun but quite easy to outplay.
@Arkuos16
This is how a lot of the arena games I'm sure you've also played work. The first round is always the temperate round, the second round usually slowly winds up and the third one then becomes the big spender round. Or depending on how many rounds exist, those numbers can be stretched. Except for having to sacrifice the freedom of a certain weapon, there's nothing wrong with a system like @TheApexLegendNub has suggested.
The Volt SMG is among one of the most accurate weapons that even I can hit with on longer distances. R-99 can be recoil-compensated and the accuracy of many players show that the big downside of this weapon is nothing but a massive Gimmick to be allowed to call it balanced. There is nothing balanced about this weapon. PK is somewhat true, I hate the EVA-8 much more than the PK because that's how pro players compensate a lost round. Just spray and pray with the EVA-8.
@Balladalidila
Wingman is overused among the good players due to it's huge damage quality. In the hands of an average player, it's an average weapon. In the hands of a good player it can outclass a lot of the true DPS weapons especially on mid range. That still doesn't change the fact that the Volt SMG, EVA-8, Spitfire and R-99 are the current meta weapons.
- 5 years ago@Peri_Longbow_plz The small magazine capacity for those (un-upgraded obviously) is what allows me to hesitantly call them balanced. Granted the Volt has a higher damage/higher magazine capacity than the R-99, but its also more expensive to purchase. They're roughly around the correct spot, not *too* Op but still some of the better weapons.
The spitfire is not. It has a huge headshot damage multiplier, an insane mag capacity for said multiplier, and is relatively cheap. Its completely broken in Arenas, because it does not have to worry about ammo.
Especially against a Rampart, who can have more ammo in it and reload it faster.
A wingman takes enough skill to use properly that I can confidently say its completely balanced. Especially if you can get good at sliding and such, where you become Much Much harder to hit.
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