Battle Pass XP Boosters
In season one the battle pass was hard to level for the average player even with the boosters (% of time played in game translated to XP), for me someone who grinded the game pretty heavily it wasn’t all that bad so I can see why you would want to change the way the battle pass worked for the casual player, and honestly it was a nice change.... What I don’t understand is the change to how the battle pass XP boost is applied in season 2. Why would you change the XP boost to now be dependent on Top 5 Finishes and Wins? For players whom may only get a couple wins/top 5 finishes a day this change has negatively impacted them, and for you hard core ranked grinders, who may only see a couple of end games in a day the battle pass XP leveling incentive is nonexistent for them. The change to how the XP Boost works is horrible and it makes no sense. If done how it was in season 1, by boosting XP by time spent alive all players of varying skill level will benefit from the boost. The noob, who don’t understand the game yet. The casual, who likes to enjoy a couple of games a week in their free time. The sweat, who may spend all his time in a day trying to rank up. Please look into fixing and or changing this right away, it negatively affects leveling of the battle pass and is very annoying especially for the type of player who just wants to chase kills and not worry and camp for placements.
Please look into this.