Forum Discussion
4 years ago
@BaileysOffroad Horizon Zero Dawn solved this years ago. That game has quiver limits for all of the bow weapons, and it works well.
Also, from a physics perspective, arrows most certainly should hurt less than a heavy or sniper round. High-velocity munitions carry much more energy than an arrow (arrows glide, bullets don't). The impact damage from a single AR round can completely scramble a person's torso. Arrow damage is relatively localized, whereas bullets can tunnel, tumble or expand on impact. Unintuitively: with a high-velocity bullet, it's not the piercing that [usually] kills, it's the energy behind the hit.
Also, from a physics perspective, arrows most certainly should hurt less than a heavy or sniper round. High-velocity munitions carry much more energy than an arrow (arrows glide, bullets don't). The impact damage from a single AR round can completely scramble a person's torso. Arrow damage is relatively localized, whereas bullets can tunnel, tumble or expand on impact. Unintuitively: with a high-velocity bullet, it's not the piercing that [usually] kills, it's the energy behind the hit.
4 years ago
@nebwise I do like the quiver suggestion which is kinda where I pulled the 5 arrow limit from as that's how many arrows I have in my quiver which is attached to the bow. May help some with the reality aspect reloading the quiver vs the mag
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