Brainstorming Climb Competitive modes
Hello Respawn Team and Everybody arround here.
I’m Lucas from Argentina, and I really enjoy making brainstorming.
I deeply believe that Apex Legends has the chance to create a new and unique modes, to be a "Game Changer", in skills and competitive, both being unique.
First of all, sorry if my english is not good enough, I'm out of practice.
I made some new ideas and suggestions in order to create new Game modes using the game experience taht it has.
I think they are really great and not a some junk idea from a 13 year old boy, or an idea from a Account Manager, Its an Idea for your game to grow, and this is the first step to play it competitively with the whole potential.
The first idea is a Game mode Called "Babel's Tower".
Is a medium to small map, with a kind tower in the middle. The danger zone will be closing always in the middle.
The players will respawn without Squad all over the borders of the map, and between them and the middle, high Tier Loot with Purple and Golden objects,, medkits and and Phoenix (Golden backpacks if you ask too).
The only character to be used is the "LifeLine".
The map would be created with the whole difficulty of every build, parkour style, with more and less difficulty, rappels, ramps to slide, fast and slow climb ways, in order to be more easy with the new ones and hard with the experienced players.
The hard ways will be always the fastest way to climb.
The Winner will be the one who reaches the middle before everyone else, with the best skillset to run, jump, throw, slide, climb, and shoot all at the same time.
I believe there max players would be 20, in order to not saturate the servers with the high models and cache. If the timing is correct between dangers Zones, Depending the Gamer skillset the game mode may change, from the Slow Danger zone for the Rookies, to the Fast timming for the experienced ones.

The second idea is a Game Mode called "TAG".
There it may two ways to create it. You may create a small map or a big map, it depend what do you aim for the company and the future of the game.
If its an small map, you can host maximum 20 too, where they respawn all over the map, and they grab only Mozambique and/or P2020, Purple and Golden items like Helmet and Kevlar (No backpacks at all), and only small life packs and Shield batteries.
The only way to Win this mode is killing somebody or not having the Beacon at the end of the danger Zone.
If you decide to create it bigger, you may add players, change the beacon time from 1 minute to 30 seconds, and finally 10 seconds.
In the Bigger mode, there may be several beacons around the map at the beginning.
I.E. there is 60 players, so you send 30 beacons randomly. In the second phase, there must be the half of players or less and only 15 beacons, and the last phase there must be 10 or less. The last stage must finish in a zone where the escaping skills from the beacon must be high, as the previous Game Mode. Also it’s necessary to add new guns like EVA8 and P45 with no accessories.
The idea is to upgrade the difficulty of the game and creating more excellent players with a new whole skillset. You may brainstorm the details, or I can help with it if you want.
I have more new brainstormed ideas and How to create it bigger and better than Now, but the important ones are explained.
I personally hope this new modes can be added to the game, I would really enjoy it.
Thanks everybody for reading!
