Forum Discussion
Wattson: is still very strong in high level play yeah she’s a joke in public servers where you can’t coordinate with teammates it’s tough but if you buff her she will be too OP. But since she’s a shield expert lower her evo thresholds by 25 percent.
Loba: should become intangible for up 1.5 seconds as soon tactical button is pressed to give you a chance to aim your bracelet under duress. Also intangible (can’t attack or hurt) once reaching her destination for 1.5 seconds. Flight path of bracelet should still be visible at beginning but become less visible the further it flies. To compensate for increasing its power up the cool down a bit. Her tactical should be to exit a fight or reposition herself once per fight but she should be able to do reliably. Also as a thief she should have 2 increased inventory slots by default. Her Ult is fine
Fuse: Give the knuckle cluster 2 charges but up its cool down a bit. Also have some smoke with the knuckle clusters. Nothing like Bangalore’s but it should feel slightly disorienting to your opponent or feel like they are under pressure. Right now it’s like...fire crackers
morherlodes cool down is pretty quick so you can’t increase its power too much. I think the area of effect can be widened some. I like the fact it’s a donut it separates it from Gibbys ult. I do think it should be possible to use it reliably indoors tho. Maybe a user controlled mode switch for just a single splash type attack suited for indoors and the typical motherlode attack for outdoors
Rampart: she’s an engineer and tinkerer no reason to limit her increased bullet capacity to just LMGs. She should have that across all weapons, or maybe just automatics (SMGs, ARs, LMGs, + RE45)
decreased item cost in the replicators because of her engineering background.
Im inclined to say she can use replicator resources at any time to turn any hop up into another of the same tier (gold to gold or purple to purple) for example if I’m carrying a skull piercer but come across a devotion I can consume replicator resources and then the skullpiercer into a turbocharger. Same idea with a hammer point into a QuickDraw and vice versa
rampart walls and ult are fine she just needs to have a bit more power generally because fights in apex can be so spontaneous and unpredictable. Giving her a bit more bullets or easier hop up accessibility solves that problem.
@MattyPnderazdwn I'd prefer Loba to have a tactical that's more useful when she's isn't seen rather than something that can escape combat. Making her tactical much quieter for stealthy approaches or repositioning would be nice.
@CompleatBeet @MattyPnderazdwn Rampart is fairly strong so I don't think she needs any more power. Her Amped Wall can drastically change a fight and there's nothing I love more than bringing Shiela into a third party. I wouldn't increase the range of motion on her Ult or and she's no less effective with non-LMG's than any other Legend. Just have to resist the urge to go double LMG just because the passive exists.
The main problems with her is that:
1. She requires setup that random teammates don't give her time for and
2. She isn't great at reacting to what her opponents are currently doing.
Nothing we can do about the first problem since everyone just fights in a way that's ideal for their Legend/Playstyle without considering what their teammates are suited for. We can make her a bit better at reacting to what the enemy is doing though. Either by having her walls setup faster (don't like this idea), giving them even more health while setting up so they're harder to shoot down (hate this one too) or by giving her access to all 5 Amped Wall charges if she's gone long enough without using them (what I'd prefer.)
Giving her the ability to use replicator units also seems fun but I have no opinion on it.
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