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Not totally sure what you're saying but the trajectory line is clipping through the door frame.
- @SunlessMeridian Exactly, because grenade will fly more to the left than line
- XHelperZ3 years agoHero+
I think this happens because the LOS check is calculated from the head of the character, rather than where your hand is.
The trajectory line is also drawn from your hand, though if I'm correct, the grenade will be thrown from the position of your head with an offset infront of it, though I'm not sure if that's the case.
Typically what happens with other games, hence why I'm assuming this is what's happening.
Just a mismatch with the viewmodel and the actual trajectory, though if clips through a wall it should theoretically still land in the same position as the LOS check and actual trajectory should still be correct.
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