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I think that making the damage to a flat rate of 5 was really harsh. I understand what they were trying to do, but making the damage so that sometimes people are not even scared to walk through it, it hurts. But... I also like the nerf in one way, it makes players use more gun skill than on their gas. Another thing is an idea to maybe bring caustic back up a peg or two. Like maybe keep the initial damage 5, but... it ramps up, not to twelve, but to 8 damage or 9. that way the gas isn't just a visual threat. It's in the middle, so to me it sounds about balanced. Now I know this next one is a bit of a stretch but it would be a pretty funny change. for when you and your teammates are in your on gas, you heal and revive faster, but that's just an idea.
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- EA_Mari15 days ago
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