Forum Discussion

fluffyruffz's avatar
7 years ago

Caustics nox gas ability needs a little buff

So Caustics gas is supposed to be used as area denial from what i can see, but the dmg it does isn't enough in this high ttk game (hope it stays with this ttk PLEASE).

People will still run through it, kill you and not worry much about the gas.

I think to make his gas more lethal is the longer the the person stays in the gas, the more dmg they take.

The dmg can be increased by 2.

Not sure how many seconds it should take for the dmg his gas does to raise, but just an idea of how they could buff his gas a bit.

47 Replies

  • I just played a game with caustic and was in a 2 story bldg with a random teammate.  He was in a corner of the room not gassed, I was on the staircase.  There were 4 gas traps going off (2 at each door) and an ultimate gas in the middle of the room by the windows, the entire room (except that corner) was filled with gas.  Robot comes in the door and stands in the middle of two gas traps and just stands there for long enough to fire off several shotgun shots off and finally kill me, then keeps standing there and finishing me through my knockdown shield, all while it ticks away 6, 6, 4, 6, etc....it's like if you had a group of 1st graders help you fight a grown man.

    Suggestion, make the dmg increase over time, and also attach a d.o.t. (damage over time) effect to it that is possibly related to how high you allowed the initial damage to get.

    For example, ticker starts at 5, then 10, then 20, then 40...then you leave the smoke, you get another 40 hit, then another 20 hit, then another 10 hit, then another 5 hit essentially giving the gas damage a half life.  

    I mean think about it, if you inhale toxic fumes you aren't healthy as soon as you walk out, it takes recuperation time and the toxic effect wears off slowly.

    Make it happen!

  • Currently, it increases 1 per second, starting at 1. maybe it should be double that and ignore armor

  • As of right now, i can not take a caustic player serious. If you're not in the right spot, being prepared, you are only being a bit annoying at best. There's no point really.

  • Bang and Gibraltar ult’a don’t do damage to their own teammates. It just slows them

  • @fluffyruffz The damage does already raise, it goes from five dps to 10 dps. It is good for area denial, as enemies shouldn’t want to run straight through, (it also slows them and has a slight visual effect when you get in), but caustic can see better in the smoke, and dig threats or other skills can reveal enemies for teammates.
    If someone is running straight through your gas and killing you, there is a problem somewhere, and I don’t think it’s the gas.
  • Actually my damage numbers are wrong, but my point still stands.

    Also, I don’t see anywhere how armor prevents the slow effect. 

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