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darthQuebez's avatar
6 years ago

change ranked system

Now: if you kill / assist on kill 5, you get max points; the next max points you get from surviving / being the best.. which means you end up with a player who won't help you because it's "too risky" to save you and he'll just camp his way to second place. And these players then let you know, that this is how it's meant to be played. Selfish, non-action, toxic IWW trench warfare, really?

Proposed: gain some points for knockdowns, unblock max points for kills/assists, lower points for position (unless you are the champion), lower points if you attack squad who just killed another squad (this one's just for sake of fair play to ease the probable lose of the healing squad and to lower the points because face it, it's not that hard to finish cracked squad with no mags loaded)

Or at least, please, think about current ranking system.

3 Replies

  • I agree, another idea would be to grant points to a certain amount of damage done ie 500, 1000, 2000 etc to encourage not just going for a kill but engaging squads. I know this will flood tiers so a counter solution to that would be to allow players to fall back tiers if they do not either maintain consistent damage, kills, and placement. I think this will create a more fluid motion of skilled players climbing tiers and not have a bunch of players in plat 4 and diamond 4 who don’t belong.

  • I see nothing wrong with a teammate that doesn't help you because it is "too risky".

    I mean did you check with him when you decided to run in 1v3 and die and expose your team?

    You should be thankful he got you 2nd place.

  • In fact if I ever go down unexpectedly.  And it is in fact "too risky"  I tell my surviving teammate to "wait to recover" or "run and go place".

    If you go down that is on you.

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