Forum Discussion
E9ine_AC
5 years agoHero+
@Raklor_R I do mmo i only have around thousand players not a lot but they are content. I run a custom version of a game named Everquest as I was on their guide team for over 18 years and did exploit stuff with them during sony owning it testing things finding bugs and such. I dont need a Anti cheat because I can block the programs from allowing you to log in directly into the client. The coding structure and the engine its ran on are quite different but this is how i handle it. You allow them to log in with program running it then kicks you from logging in and sends me a log of trying to log in with the cheat programs loaded. If loaded while in game same thing it kicks you from game sends me a log reporting they tried to load it. Doing things directly into the client is a easier way then using a anti cheat that isnt working imo.
5 years ago
@E9ine_AC so you are not a developer and run only a modded version of Everquest as a admin/modder... did you developed the script or did you just add it to your client?
Just because you run a Gameserver, for a Game what is 17 years old, what has a modder community, doesn't make you a Game Developer/IT Security Analysts. IF it would be so easy to block cheaters nowerdays like you said, why is it still such a problem for Anti Cheat Companies?
Just because you run a Gameserver, for a Game what is 17 years old, what has a modder community, doesn't make you a Game Developer/IT Security Analysts. IF it would be so easy to block cheaters nowerdays like you said, why is it still such a problem for Anti Cheat Companies?
- 5 years ago
bump
cheater every game
dev answer > silence mean nothing to me