Does anyone else not think the new damage for being outside the ring in Elite total overkill?! Was camping really that much of a problem?!
There are so many legit reason why you may need to be out the ring for a time, especially in the early stages, that have nothing to do with camping. You just won combat and need to loot + heal, you are still in combat, your team got killed and you wait for victors to stop looking so you can get banners, you want to respawn near death boxes to get stuff back, you need to respawn at beacon which is just outside ring... and so on and so on.
15 dmg per tick means you simply cannot afford to get caught outside, you wouldn't even have time to go up a balloon zipline with getting knocked!! This decision seems weird to me, are that many people really camping?! And tbh if that many people really are camping each game it's a self-defeating strategy anyway so makes no difference in the end. Certainly not enough to warrant such draconian measures!
A system where damage increases progressively with time and distance, which doesn't scale if you are in active combat or respawning teammates would be a far better solution to this problem (if one even exists)... but of course that would take some time and effort to implement.
In the end who wants to win a game cos 75% of the enemies got killed off by the ring... like that's any fun ☹️
If this really is a problem there has to be a better solution than this surely... going from 1 dmg per tick to 15 is just insane imo.