Crosshair Response / Numbers Flying up
Ok... I'm use to more realistic games like CS.
1) CS doesn't have any bullet curvatures, or velocity reactions, when it comes to firing a bullet.
Note: This aspect of the game is unrealistic
2) The bullet curvature, or velocity, in this game is horrific (laughs)!
Note: The attempts to be realistic, with this game, is completely unrealistic.
Question: May I recommend shooting bullets at a firing range? Record the movement with cameras and laser equipment. This will give you a more accurate tracing of the bullet changes overtime.
3) This whole, crosshair response when hitting targets, numbers flying up, etc., that's completely unrealistic
Note: This creates a partial ESP type of scenario.
4) When hitting a target with a nade, numbers shouldn't appear above the players heads.
Note: I find these things to be totally against the whole, "realistic," feel.
5) You're literally giving away people's locations...
I like things to be more realistic. You shouldn't see numbers popping above player's heads, and/or crosshair responding, when you hit targets. Now, a players character grunting due to being shot... That's more realistic! This will make players work even harder to find their targets. Making this game more realistic will make it a lot more challenging. Some might leave, but you can't make everyone happy. I'll still play, I just find it to be unrealistic and it gives unfair advantages.