Forum Discussion
7 years ago
@AcessorieSS It would imbalance the ult though. Currently in order for a Pathfinder's team to get up high, they have to at least create 1 extra way to get up to them because they can't destroy their own zipline. If you took that out, there are whole sections of the map that I think would need to be radically redesigned.
- 7 years ago
@AnlbrdIt's not really an imbalance if the only thing destroying it is a bullet or bomb ulti.
Nothings stopping us from squad camping on top of repulsor or the slums ridge. Just a sniper bullet that says... no.Edit. I should clarify I'm talking about the pylon, not the rope. Although that would be hilarious too.
- 7 years ago@AcessorieSS I think the point that he is trying to make is that although it would be good if you could destroy other people/teams Ziplines it also means you could intentionally destroy your own. Fire it to some unreachable destination, destroy it and then you could be untouchable.
As it is now anyone can follow you up which is the downside.- 7 years ago@WHITEyy6969 I immediately think how much this would encourage the toxicity of campers in ranked diamond. So sad to say this and think it out loud.
This is sort of already being done with the use of the wall around skull town. Mostly used with a balloon, quite a few zips as well though.
There are no circles that end on unreachable places. But for fights that end near them, we do have quite a bit of tactical, ulti's, and balloons nearby. And to be honest, the circle is very predictable to the point of pathfinders passive being null unless its mid.
I see it this way: We can destroy a jump pad and Watson pylon, but not zip lines.
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