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@Zulkiers The problem with getting perks based off of the other legends, (like Crypto being able to use his drone to revive when Lifeline is in the squad), would be the balancing and how many legend combinations there would be.
In other words, Respawn would have to add a perk for each legend combination and then balance those combinations to where they're not overpowered. This isn't something I see them doing as they're still having issues with keeping the current abilities balanced.
Keep in mind that the playerbase keeps coming up with a new meta, and Respawn then has to balance things to keep the game fresh. With Bloodhound and Bangalore, they both got nerfed to where they're not as useful together anymore, and using Alter's portal to avoid a Crypto drone EMP is no longer possible as teams in the ALGs used this to quickly push players without being slowed by their Crypto's drone.
It would use the same skill system as we currently have. Gain a level, choose a perk.
You would get extra options by having others in your squad.
- Midnight97462 years agoHero+@Zulkiers The issue would still be balacing and the amount of perks they would need to add based on the number of combinations.
Let's say there's only 10 legends.
That's 9 different possible perks a player could get, (since they can't get one from themselves).
Then if they could get a perk from both teammates that's 18 different possible perks a player could get, which then means there's multiple different combinations depending on the teammates a player gets.
See what I mean here? There would be too much to consider and to balance out. - Zulkiers2 years agoSeasoned Ace@Midnight9746
You have the current perk system.
Add perks from teammates that you could choose.
It's easy enough to balance just like the current system.
I don't see the big issue.
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