5 years ago
EA Nerf Wingman pls
Wingman is always OP in these seasons. High damage, no damage falloff and suitable for all range combat. Wingman is just a PISTOL, so please at least add the damage falloff like other guns. And in...
@Xx__Miku831__xX"38 metres is not too far that wingman can still land headshots constantly with a little bit practice." This right here is such bogus. You say "it only takes a little practice" and yet not even the best twitch streamers can consistently do it.. Meaning that you must be an absolute god with the wingman. You said it's easy, not me. So in the light of that I want you to show me "easy" and record yourself 2 tapping people at all kinds of ranges. If you are gonna be so bold as to claim it only takes a bit of practice then you need to back that up with some gameplay to prove your point.
I saw your video, but it definitely would be extremely difficult to consistently land headshots at your 38+ meter range. Especially if the enemy is strafing, and/or you are strafing.
It’s really not easy.
Its the best weapon ingame for sure, for multiple reason, aka insanely good in long, mid, and close range. Also its insanely useful, because of the high damage it does and that you don`t really need much ammo with it, which is a big factor. Another huge factor is the ADS speed that is 100%, which is insanely big factor, because you can strafe like madman with it . Firerate is another big factor for how good overall Wingman is.
I think they design this weapon to be at the top and be that powerful with a reason.
If they want to tune it down, leave it like now, just remove the skullpiercer and will be perfect. Still very powerful, but not overpowerful..
No its not difficult at all, if you have good aim. I`m still new to the game, but i came from CS:GO and i won`t lie i`m very good at aiming, cause i practice a lot on aim trainers, but i don`t use Wingman, except for a 5 minutes warmup routine on the dummies at firing range, but i don`t play it in game, and still if i got it i got zero problem landing my hits on close, mid or long distance. Have in mind that balance is made at the highest possible level of play. So just because bad aimers can`t land their shot with Wingman, doesn`t mean a *. And yeah you won`t land 8 out of 8 shots from a distance, but you need just 2 headshoots to kill someone with white armor and just 3 shots to kill someone with blue/purple/gold and even evo and this is with level 3/4 helmet ...
And still all of the points that i make stand.
And helmets reduce damage for every weapon you know that, not only Wingman?
Also it does more damage to LP legends as well, the situation there is not fun.
In most situation is way better weapon than snipers. It does insane damage, firing rate is insane(for such weapon), and you have 100% of your movement speed while ADS.
Thats why every good aimer is having a lifetime moment when find one. And its quite common as wel.
Again i`m not calling for nerfs or anything i just state that Wingman is hands down best ING. Tho its open for all, so i don`t have problem with it. As i stated if they decide to tune it down, a good way will be to remove the hop-up, let him have season 4 damage, and make him more of a mid range weapon, which will mean to tune it down his power at close and long range a bit.