5 years ago
EA Nerf Wingman pls
Wingman is always OP in these seasons. High damage, no damage falloff and suitable for all range combat. Wingman is just a PISTOL, so please at least add the damage falloff like other guns. And in...
my balance idea:
-Wingman should use sinper ammo instead of heavy ammo
-remove skullpiercer, but remain the headshot multiplier
-increase the recoil or the bullet drop or both (make it bigger than longbow's)
-make it able to use any scope(1x/2x/2x-4x/4x-8x/6x/4x-10x)
-reduce the rate of fire
-(maybe reduce ammo capacity from 5 to 4?)
@DraknasChanMaybe sniper ammo is too harsh for the wingman users.
As I suggested at the beginning, I think it is fine to make wingman uses 2 heavy bullets per shot, exactly the same as the flatline with anvil receiver in season 4, since they have almost the same damage.
*Since most people in here talk about the damage falloff only, few people talk about the ammo usage change ^_^.