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DamnTheseVoices's avatar
7 years ago

Electronic Arts Stock Down Amidst Disappointing Apex Legends Season 2 Numbers

Electronic Arts Stock Down Amidst Disappointing Apex Legends Season 2 Numbers

https://wccftech.com/electronic-arts-stock-down-amidst-disappointing-apex-legends-season-2-numbers/

Electronic Arts slides as 'Apex Legends' season 2 fails to convince investors that it can replicate Fortnite’s massive success (EA)

https://www.pulselive.co.ke/bi/finance/electronic-arts-slides-as-apex-legends-season-2-fails-to-convince-investors-that-it/6xqmpc1

Sad.  You guys had a diamond in the rough that could have been polished to epic proportions.  You had it for really short period, but tanked.  NO leadership or proper direction, least of all no one at EA/Respawn able to listen to the early huge player base that already abandoned this game by now.  Once big Gamers/Streamers saw no value anymore and bailed the ship, then Shareholders holding their breath til after S2 released and....  and...    gone.

How can a company not see the warning signs, or heed anything from the the sheer numbers that bailed.  Would have been worth paying attention to WHY all that was happening.  Real shame shooting your own self in the foot, aside from being a complete embarrassment to whoever should have had responsibility over this. 

Then, you leave another big 2 week gap between S1 and S2 where there's just no reason to play so even more ppl just leave, YES LEAVE, and wait for s2 before playing again, the others reluctant to come back and try.  Talk about forcing more of your own players away with bad  business decisions. and general lack of attention to the core issues that still resonate in the forums today.

If this isn't feedback, frankly I don't know what is.

23 Replies

  • Bowi_QC's avatar
    Bowi_QC
    7 years ago

    @Wingmannedbro wrote:

    To everyone in this chat who's uninformed about the facts. Fortnite did not become successful within a whole year after release. Updates were slow, lot's of bugs took a long time to fix. And twitch metrics are not the way of measuring the success of a game.

    Apex still has millions of players, and most of the FPS players that were not part of a Fortnite e-sports team before Apex released are playing Apex all the time.

    Only Shroud doesn't, but Shroud has been a variety streamer and will stay a variety streamer.


    Yeah... And let's not forget the human cost behind Fortnite's success. Respawn said they wanted to treat their employees as well as possible.

  • I could play fortnite from launch to today without extreme lag or being lag booted from every match. Apex has failed to fix the major problems with networking and they are losing players and money because of it. 
  • EA_Blueberry's avatar
    EA_Blueberry
    Icon for Community Manager rankCommunity Manager
    7 years ago

    We want to focus on discussions around the game and game features, rather than financial predictions or market opinions which would best held outside of the AHQ forums. We appreciate your feedback though on how the team can help improve Apex Legends and make it grow, but since this post topic is rather "off-topic" and others are starting to chat about other titles we'll be locking down this discussion.

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