Every modern game has Resolution Scaling - why not this one?!
Yes, I have a 4K monitor and nontheless I don't usually play games in 4K. I really thought this is a common thing now because all the newer games are offering resolution scaling. So I can have a crisp 4K interface and all the realtime graphics on full HD.
APEX looks horrible if you play it in 1080 on a 4K monitor!!! I'm not able to identify any friend or foe starting at mid range because in the distance it just renders lose blobbs of unidentifiable pixels.
Unreal Engine has it for a long time now - so a lot of your competitors already check that box in terms of compatibility.
Please implement Resolution Scaling asap!
The argument that "zero point something" percent of gamers are using 4K at the time is just lazy and ignorant imho. It's not just a solution for 4K users. It might be one for people with weaker systems and could be useful for future broadcasting options for the hardware used at events or tournaments. Make it happen, please!