Forum Discussion

Dragan505's avatar
7 years ago

Fix Ranked RP System


Please fix the RP system! It does not promote team play, it is conducive to camping and playing solo, and it promotes kill stealing.

RP should be distributed by damage dealt not by kills (200 damage = 1 RP up to 8 RP), I have watched team mates throw games trying to finish off someone they knocked down so they can get the RP point rather than focusing on the remaining enemy squad mates or reviving team mates.

1 RP for reviving a squad mate (good for a max of 2 RP max per game)

2 RP for respawning team mates (good for a max of 4 RP per game)

1 RP for top 10

2 RP top 5

3 RP top 3

12 RP for 1st place

Daily RP challenges

3 Replies

  • I STRONGLY agree that changes need to be made to the RP system. Team based game but you don't get points for playing as a team! Why is there no points for assists? Why even tell me I assisted in a kill? One of the biggest problems with the RP system is, unless you are getting 6-8 kills per game its better to survive (hide) as long as you can rather than actually playing the game(getting kills.) I for the most part play with 'randoms' and most of my games go like this: 

    Step 1: Land where no one else is.

    Step 2: Avoid the ring.

    Step 3: Hide...

    Step 4: Avoid fighting at all costs until 

    top 5 or higher

    Step 6: Die to the first team you bump into.

    Surviving awards too many points. But playing the game as a team rewards too little. Maybe instead of earning a flat amount of points for surviving you could get a % bonus for what you have accomplished. Kills. Assists. Revives. Objectives. 

  • @Dragan505 200dmg = 1 RP is good. the only thing is good.

    but if you add rp for respawn and reviving they gonna abuse that.
  • That why you set limits to how much you can gain. Kills, assists, revives, objectives. They would need balancing. But they way it is now means you survive or kill everyone. Not a team game....

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