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alegab's avatar
4 years ago

Frame rate on consoles is not sustainable for a FPS

Hello,

I just want to make a feedback about the game's frame rate, which is really bad on the older consoles. I have the first ps4 and the game can rarely keep a stable 60 fps, when there's a bit of action, it goes down to 45 if not even less. On Olympus the situation is tragic, just go to Elysium, look where the zipline is on a northeast direction, and you'll see the framerate will be something about 35.

For me this game is a competitive FPS, and even on consoles i have to worry about people with a ps5, xbox one x, xbox series x, ps4 pro, or even the ps4 slim which delivers a better experience.

Being in a fight with 30fps or even less with smoke, against someone with a stable 60 is a HUGE difference so what im asking, if anyone will ever read this, is a "performance mode" to be included in the settings, that will make details lower than now, but hopefully a stable 60fps would be achieved.

3 Replies

  • EA_Barry's avatar
    EA_Barry
    Icon for Community Manager rankCommunity Manager
    4 years ago

    @alegab 

    Experiment with different display resolutions on your console, you may find a balance between detail and performance that is better than what you are using now. 

    Thanks.

  • alegab's avatar
    alegab
    4 years ago

    The problem is on ps4, if you set the resolution to 720p, the ps4 will always render the game at the intended native quality from the devs, and then downscale it to 720p.

    I tried it myself and with a 720p resolution you will get even worse frame rate.

    That's why i'm asking for a "dev solution". A setting that will lower something like shadows quality or antialiasing, to help get a more stable frame rate.

  • @alegab I don’t even get a steady 60 fps on my pc its usually 45-50 ish sometimes worse sometimes slightly better

    They plan on releasing next gen update for consoles soon so they will be getting 120 fps

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