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xDarkomantis's avatar
xDarkomantis
Seasoned Scout
4 years ago

Fuse: Potential Buffs to Improve Him

It's been a while since Fuse got a buff to his kit. While I feel that the previous buffs helped him, he still feels a bit lacking. The way to be able to improve him as a legend would be to implement these buffs:

[-] Passive / Tactical -  Fuse can now Aim Down Sight while holding onto his Tactical/having a grenade out, giving him 2x scope while ADS'ing
> This buff is to help Fuse utilize his Tactical/Grenades better when fighting a team a far distance. Currently, if a team is way too far from Fuse and they have 2~4x scopes, it can be discouraged from using his tactical/grenade since you have a hard time seeing where you land your tactical and have to take a few seconds adjusting the fling arc, allowing the enemy enough time to punish Fuse. Having the 2x scope will give Fuse the ability to pressure/retaliate enemies from afar more easily.


[-] Tactical - Knuckle Cluster now does half damage (or no damage) from Fuse's own Tactical [Still takes full damage from enemy Fuse Knuckle Clusters]

> The last buff to make Knuckle Cluster last longer to increase its area denial potential also made it more of a denial to Fuse himself. If a Knuckle Cluster is utilized up close/stick someone, it can be discouraging to wait for the Knuckle Cluster to end to not lose so much health against your opponent. Lowering the damage by half for self Knuckle Clusters or even taking no damage while still taking full damage from enemy Knuckle Clusters will give Fuse more freedom in tight situations where he needs to use the Knuckle Cluster and doesn't have to fear being lower health against someone just because he was caught in it.  


[-] Ultimate - Motherlode's 5 damage bug fixed 

> For people who have mained Fuse for a long time, this bug is very recognizable. Many times will the Motherlode ult fail because the enemy took 5 damage from the Motherlode, giving them immunity from the rest of the Motherlode ult, allowing them to bypass the fire. This needs to be fixed immediately as it's been around since Fuse's release. Either fix the 5 damage bug or make the 5 damage inflict a massive slow so that enemies are able to take the fire damage. 

1 Reply

  • 100% agree most of the changes you are asking for are more quality of life changes but i do like half damage to his tactical, i dont think he should be immune to that damage(i used to think he should but half damage is good) i remember a video of ragtagg where he was literally standing in fuse's ult fire and not getting damaged so the ult really needs to be less buggy

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