Forum Discussion

89413T's avatar
7 months ago
Solved

FUSE Tracker failure

In APEX Legends, the tracker “Motherlode: number of enemies captured” in FUSE is no longer counted from the middle of the game. Please improve it!

  • Hey there, 

    Could you please share a screenshot of the exact tracker you mentioned? 
    Also, if you could fill in a bug report for that, it would be very helpful! 🙂 

    Thanks! 

6 Replies

  • EA_cuervo's avatar
    EA_cuervo
    Icon for Community Manager rankCommunity Manager
    7 months ago

    Hey there, 

    Could you please share a screenshot of the exact tracker you mentioned? 
    Also, if you could fill in a bug report for that, it would be very helpful! 🙂 

    Thanks! 

  • @89413T Trackers like to be buggy sometimes.

    I've had the following issues before:

    1) Two kill trackers for the same legend saying two different numbers. I remember it being on Horizon when she first came out, so my legend kills was suppose to match my season kills. However, the tracker was saying I was getting more kills during her season. (Note: This been fixed for awhile now)

    2) I've had some damage trackers not properly count damage, mostly event ones. (Note: This also been fixed for awhile now)

    3) There also was an issue where my overall account stats had said my highest kill count in a single match was 13 during S3. However, my highest was actually 17, (and still currently is). I just went to check this stat a few minutes ago, and I'm surprised to say that its now showing the correct number. This stat has been incorrect for several seasons now and I've last checked about 2 months ago, where it still had said 13. I'm not sure what had changed. (Maybe when we had lost our progress and it was added back, the tracker was properly updated).

    @EA_cuervo This is the tracker @89413T is talking about.



    Which @89413T are you looking at the tracker in-game after trapping enemy players? Sometimes trackers don't do live updates during matches, but they're still counting.

    Also:

    1) Is the tracker counting when you had trapped players in the ultimate and they didn't run out of the ring of fire?

    2) Is the tracker also counting if they had ran out of the ring of fire? (It might not count players who run out of the ring of fire before the ultimate expires).

    3) Were any players on the border of the ring of fire when the flames had landed, where they were running out of the ring of fire? (Flames have a delay between when the flames hit the ground and when they can start hurting players).

    If they had ran out of the ring of fire during this time window, it might not had counted them as being captured as the ultimate was still being activated when they were running through the flames that had just landed on the ground.

  • 89413T's avatar
    89413T
    7 months ago

    Hello.
    Thanks for the replies.

    I play in Japanese, so sorry for the hard to understand screenshot.

    The trackers in the images are in this order
    1. Grenades: Distance Thrown
    2. Knucle Cluster: Total Hits
    3. MotherLords: Enemy Captured

    No.3 stopped working more than a few weeks ago.

    Where can I write a bug report?

  • 89413T's avatar
    89413T
    7 months ago

    Hello, MIDNIGHT9746.
    Thanks for the replies.

    I have been playing with FUSE characters for quite a long time and I understand the counting rules for mother load capture.

    It is not a situation of not being counted by certain conditions, it is a symptom of not being counted at all in all situations.

    This does not motivate me to do it.
    However, thanks to you, I am glad to know that the tracker bug is nothing special.
    Have a good APEX play! 🙂

  • @89413T The idea was to help the developers know what exactly needed to be fixed. Thanks for letting me know it was the tracker in general.

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