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G7 doesn't need a fire rating nerf at all. It's Fire Rate is the exact same as Season 1. It does need the 34 damage as people refused to use the G7 in Season 1 and 2 and was the worse sniper in the game.
Double Tap is actually bad. It slows the fire rating down and only good at close range when people are too close to you. Most people will use the G7 on single fire mode only and ignore Double Tap or pick up double tap if they have no scope (default iron sights are bad with the G7 so you might as well use double tap to shoot two bullets at the person in the case).
People complained about the G7 when it got the width increased buff along with all other snipers. Personally, the G7 didn't need that width increase. It makes landing shots a little easy but not by that much. You still need to aim with this weapon and people will be strafing.
If the G7 gets a nerf. All the devs have to do is nerf the ammo? Why? Look at the current ammo below:
- 10/15/18/20
Now, 15 comes from a level 1 extended clip which is 5 more bullets/shots. Then a Level 2 is 18 bullets with the slight faster reload. Level 3 is 20 with the same slight faster reload as a level 2 clip. G7 is rewarded for landing shots on enemies. Right now you can get 10 more bullets.
If you want to lower the damage output, you will lower the ammo cap it can have. I recommend this:
- 10/12/14/16
the above ammo count is much more balanced. The R-99/R-301 even get two bullets at a level 1 clip. The G7 ammo nerf above will make it have 12 instead of 15 with a level 1 clip. Then level 2 clip will have only 14 ammo from 18. The purple extended light mag of level 3 will give the the G7 16 bullets from 20.
This is a fair nerf to be honest. The devs can also remove the width increase update as well.
G7 Scout still needs the 34 damage as it was a bad weapon in Season 1 and 2 and required 7 shots to kill someone (it did 30 damage back then). 34 damage is 6 shots to kill someone.
Look at the Longbow and Triple Take. Those require 4 shots (Longbow) and 3 shots (triple take assuming you landed all 3 pellets [69 damage per a shot]) to kill someone.
G7 Scout takes 6 bullets to kill someone.
Stop obsessing over this weapon.
- 6 years ago@hhnbbfggty66 What I said is true. Remove the width buff they gave to it and lower the ammo of the extend mags. You be surprised how much people actually miss shots with the G7.
Triple Take on the other hand needs a buff. If Triple Take did 25/50/75 per a bullet and ignored leg shot damage reduction. More people would use the Triple Take. Triple Take also needs a select mode for on and off when it has Precision Choke. Those buffs to the Triple Take would make it better.
Longbow just needs to become 1:4 fire rate. It's 1:3 right now.- 6 years ago
@Leo_the_Lion25
So after all the begging for a buff during season 1 and 2.
Now you guys are begging for a nerf?
Pathetic!
Stop blaming the weapons and blame skills!
The only nerf I could welcome, is a G7 damage nerf back to 30.- 6 years ago@hhnbbfggty66 The damage would be fine if it wasn't so bloody fast with it.
- 6 years ago@Leo_the_Lion25 Yep, some people are really bad shots at range with the G7, so that's good for the rest of us, but the scout only takes 4 chest shots to kill someone and 3 headshots! The scout technically isn't a sniper, it's a DMR, so I do agree that the damage should get a nerf.
- 6 years ago
@Robo_The_Man-Bot wrote:
@Leo_the_Lion25Yep, some people are really bad shots at range with the G7, so that's good for the rest of us, but the scout only takes 4 chest shots to kill someone and 3 headshots! The scout technically isn't a sniper, it's a DMR, so I do agree that the damage should get a nerf.Yeah, I’ve always thought that the G7 Scout performed like a semiautomatic AR. Maybe an AR/DMR hybrid or some such. The Longbow is a straight up SR. I’ve never understood why they called it a DMR.
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