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@Prupisekthat feedback should be constructive though
The Peacekeeper is pretty powerful but so is any weapon with a hop up equipped. I think the gun is balanced fine the way it is. it excels at cqc thats what shotguns do. There is a definite fall off to the damage that it does once you get about 15-20 feet out which is where the sub machine gun will start to out preform it.
skill based matchmaking via some sort of ranking system would be really nice
Round punishment - how about instead of a flat 5 minutes have it start at a 2 min penalty and double in time for each subsequent early departure. which will reset after X amount of hours from your last team quit.
the Blue circle does have better loot you are far more likely to find heavy ammo guns and energy ammo guns. there is also in my experience almost always at least one level 4 armor item and/or level 4 weapon attachment and a completely level 4 decked out weapon.
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