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Celeritar's avatar
6 years ago

Gun Drop Rate

I was wondering if someone could look into tweaking the algorithm for gun drop-rate relative to overall number of items.

To be clear, not the QUALITY of guns that drop or anything relating to the 'Low tier' vs 'high tier' zone distinctions, but the actual number of guns dropped per unit area. It's possible to sometimes go through well over half a dozen 'piles' of loot and not get a single gun. Anecdotally, I landed in one of the river house zones (Bridges or Cascades maybe?) and ran through the entirety of two buildings, passing almost 10 'piles' of randomised loot, before I found a single gun. This has happened multiple times, although this was the most egregious case. With the smaller size of this map, and intentional coordinated dropping mechanic, having a chance for RNG to be so bad that you can clear entire buildings without finding a single weapon shouldn't happen.

I'm aware that the small number of times this happens can be chalked up to RNG; but I'm suggesting that maybe the algorithm should be adjusted so that this happens 'never' instead of 'rarely'. I don't know if the solution is to put a minimum threshold in the RNG so that 'at least X number of items in a 25m diameter circle must be weapons' or what.

Thanks,

Celeritar

2 Replies

  • Personally I'd prefer if it just became rarely. I've jumped down multiple times into an area and never found a gun. I ran through the entirety of Artillery and not found any on multiple occasions.

    I've gotten screwed in 75% of my hot drops because every building seems to be missing a gun. I tend to get all the attachments before I can even find a pistol, and this isn't because the enemies got to them first, they're just as bare on guns as I am. Generally speaking out of 12 people dropped on one location, only maybe 3 people seem to find weapons.

  • I regularly find a couple rogue ammo drops, a helmet, and every thermite in the game after running through several houses and opening a couple chests. Any gun would be nice, if the houses bigger than just 1 room could have some kind of pseudo random loot to at least include 1 gun. It doesn't even have to spawn ammo next to it, just having a p2020 and its starting magazine is better than a damn thermite.

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