6 years ago
Healing Consumable Suggestion
So I have a simple concept that I think would be fair. Late game obviously you have an abundance of healing consumables, however, some times just small shield cells and syringes. I simply want to pro...
I think this could create an unintended consequence which would make the game less fun. If you could stack up and then render down meds/shields you'd be able to deny huge areas of the map to enemies who come after you as somewhere where they could scrounge even small amounts of loot to get back in the game. This could really tip the scales with regards to the loot system which I think is actually pretty well balanced atm, precariously. There'd be no drawnback to just mulching down all the meds/shields you found, even if you were just going to hide them somewhere.