The point I'm trying to make is that the distinction between Hip Shooting vs ADS is not realistic. Being a Pro and wiping a squad has nothing to do with anything you are saying.
I'm only saying, what sort of level of realism are we suppose to be expecting here from the developers, in regards to pointing a gun, an shooting an object. When you use ADS point and shoot, the difference then does become more realistic, if you are understanding the differences here.
ADS is more realistic, Hip Shots aren't, I guess the way in which this can also be described is that there is a 'Lack of Balance' in game play between the two.
I am talking about that when you hit someone with a Hip Shot, vs ADS, Hip Shots will register with less damage, as if you aren't hitting them in the same exact place, to then receive the same amount of damage.
So, said another way, rhetorically speaking. You hit someone as an example on the head with a Hip Shot, then you hit someone on the head ADS, you will always receive lower damage points with the Hip Shot, because as I'm trying to point this out, EA/Respawn, handicapped this. I believe the idea here is, because while it's true that it can be more difficult to shoot using Hip Shots and have better accuracy over ADS, it still should never be considered that if you do hit someone in the same place when using Hip Shot, that you receive less damage for it.
Make sense now?
I know how to Hip Shoot in this game, I can kill people Hip Shooting all day long, I've been doing it since Season 1, I have over 1000 hours in the game, I play Apex on average 40 hours a week, I am an extreme gamer, and I'm only saying what I just did about my experience, because I see this very clearly.
Hip Shooting simply has a handicap in this game, that isn't working correctly or accurately!
The DEV also made Hip Shooting less accurate, as if it is truly more difficult and it's not, it just takes more practice is all. Consider it like this, if you were in real life standing in front of someone only 15 feet away and just pointed a pistol at someone, do you think it would be difficult to hit them? The answer to that is simply someone's skill level is all, but this game does not reward that in Hip Shooting, it's always handicapped to make you think it's harder, and it's only harder with less experience and skill.
I understand the idea here from the developers perspective to make it appear more realistic, because overall, yes trying to just point a weapon and shoot is going to be more difficult, but it doesn't mean it's not possible, it's just that we are still dealing with a Handicap system in place in regards to this, that does not change at skill levels.
The Hip Shooting handicap should be removed, simply because some people can do it with great accuracy, and we should not be penalized in this way when using the weapons.
SUMMARY: As I mentioned, 'The Balance Here Between The Two Is Not Correct'...
P.S. So this is not about how good or bad someone is, or movement when people strafe, just stand in front of the dummies and hip shoot them and ads shoot them and see the difference in damage registration.