Forum Discussion

ThatsMyPoop's avatar
6 years ago

Iron Crown Event Challenges

Let start off by saying this is a free to play game and I understand that, money needs to be made to keep it up and running. 

Now that that’s out of the way, we saw in the last event all casual players were able to unlock the event prizes pretty easily. You made it harder this time to unlock just some of the new loot. Not all of the new loot. Im glad y’all made the challenges harder, but why aren’t we able to unlock all the new content through grinding? Why aren’t you giving us iron crown credits to buy the iron crown packs? Why aren’t you giving use enough weekly challenge types to unlock close to all the new content?

I buy your season passes but I don’t buy your store credits I’m not emptying my wallet for your fortune, I want to see more community based events so we earn our right to say I didn’t pay for that skin I earned it but that’s not the case. 

Please Change this so we can grind for our content.

SIDENOTE: EA don’t be greedy because you will lose your community just like “Anthem”. That won’t look good for your “Quarterly Update”.

13 Replies

  • At least they're hearing us out, and making a change right now for this incoming week. I'm not gonna be able to earn the Lifeline's skin for free, but at least I can get it 100% sure, NO RNG. And they SAID there will be more ways to unlock stuff in future events (not packs for money only) so I think we did good. I think some people went to far being disrespectful or insulting the devs ! It's the not the right way to do it.

    I'm glad you're making those changes (1800AC for one skin is a bit expansive but... a step in the right direction since there's no RNG).

    I must admit, I'm VERY HAPPY to be able to get the georgous Lifeline skin on Tuesday <3 Take my money Respawn, I support your new decisions and I hope it will be less expansive next time (I'm already buying the battle passes)

  • CrazyGiank's avatar
    CrazyGiank
    New Rookie
    6 years ago

    Dear EA Apex Legends' Product Owners (Sorry devs, I know it's not your fault),

    I would strongly recommend you to take a look at how Quake Champions' pass progress was changed after their season 1 and take some samples (or all of the progress' structure for that matter) of how to upgrade and allow the player to update the character that they want and still having them committed, playing and paying if they want to for premium stuff.

    They (Bethesda) removed RNG almost completely and it was an extremely welcome change by the community, you should do the same.

    For them, it took only one season to realised this fact, how many seasons will you need?

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