7 years ago
Less strafing, more aiming
Most online shooters have similar issues, where players move left to right non-stop to avoid getting shot, whether they're being attacked or not. I also do it, because there is nothing which penalize...
If you want this then you'd also want to get rid of the fast moving skill shots on ziplines and air launches. Strafe shooting has been a part of arena shooters forever and they've always had ways to get the kill off between two players doing that. Its a skill thing. the strafe shooting tactics are still predictable so you can match your aim to their movements. If that's too hard you can pop an ability and reposition or scare them into some other situation where you can get the kill.
If anything they need to implement something to stop the ability to jump over gun fire i had a Gibraltar jump over my Peacekeeper spread.