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@JiboTVYour responses are too formal and intelligent for my dumb high level yet average skill level brain to comprehend
lower skill levels don’t get a ‘’free’’ easy win as you say remember it is OUR SKILL LEVEL ITS CHALLENGING FOR US but not impossibly overwhelming compared to facing one of you the end game is still very intense Idk players ranks I just know I still face players with 1 kill up to 8000 kills im not in a lobby with people with doodoo for brains all the time some of the players are what I consider a bit above my skill level but not anywheres close to a predators level either alot of luck is involved aswell and positioning and abunch of other factors can change the fight
a single solo predator is all it takes to wipe a full lobby Ive seen many yt videos staycation solos all the time or sethlyy zeus soarkobi etc so SBMM semi stops that from happening, but im sure they can still do it but with less kills
@FaIIenAngeI777 wrote:@JiboTVYour responses are too formal and intelligent for my dumb high level yet average skill level brain to comprehend
lower skill levels don’t get a ‘’free’’ easy win as you say remember it is OUR SKILL LEVEL ITS CHALLENGING FOR US but not impossibly overwhelming compared to facing one of you the end game is still very intense Idk players ranks I just know I still face players with 1 kill up to 8000 kills im not in a lobby with people with doodoo for brains all the time some of the players are what I consider a bit above my skill level but not anywheres close to a predators level either alot of luck is involved aswell and positioning and abunch of other factors can change the fight
a single solo predator is all it takes to wipe a full lobby Ive seen many yt videos staycation solos all the time or sethlyy zeus soarkobi etc so SBMM semi stops that from happening, but im sure they can still do it but with less kills
I will shorten it up a little if it is too complicated. Thank you for actually expressing you had trouble understanding.
Just take it in line by line, my dude. I'm not saying you get free wins at your level? Just that you have more variance and are punished less / held to a different standard. Punished less is the keyword, because as you get better you will be punished more. The better you get, the less variance in your games, the more mistakes punish you (To the point of dying and losing.), the higher a standard you need to uphold as player be over and over. Mistakes come in the form of missing shots, not timing rotates quick enough, not healing in time, etc. If I am not playing with a competitive team, I tend to die and lose more. Not just a little, a lot. There are very rarely those characteristically fun struggles to work together, to win together. You need to be insane and / or outplay the enemy team severely to not die or lose as a solo most of the time, that or get lucky and not get a back-filled lobby where the people on your team cannot aim or have little to no game sense (Below level 50.).
If we are so focused on helping new or very low level players, why does it seem that SBMM works from a more top-down approach? As you get better, you are punished more. SBMM should focus harder on the new / lower level ranks as I recommended. SBMM shouldn't apply to the players entire experience in unranked matches. At some point it is no different than the matches one would expect from ranked games at their current skill level.
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