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So sick and tired of Youtubers and others crying that they can no longer pawn noobs all day long and get a 20 kill game every day. Welcome to the game that 90+ percent of us experience every time we play. Pre-made squads of good players dominate yes, and noobs like myself get pwned a lot, and most of us do not have a pre-made squad and yes it's a design fault.
But that doesn't mean we should go back to no SBMM where noobs like myself do not get a game at all. Staycation uploaded a Youtube video yesterday crying the same which actually turns out to illustrate the best reason why SBMM should stay. EA/Respawn should not be changing game design to accommodate 0.2% of the player base which the other 99.8% would suffer for.
@G3T_ST1FF3D wrote:So sick and tired of Youtubers and others crying that they can no longer pawn noobs all day long and get a 20 kill game every day. Welcome to the game that 90+ percent of us experience every time we play. Pre-made squads of good players dominate yes, and noobs like myself get pwned a lot, and most of us do not have a pre-made squad and yes it's a design fault.
But that doesn't mean we should go back to no SBMM where noobs like myself do not get a game at all. Staycation uploaded a Youtube video yesterday crying the same which actually turns out to illustrate the best reason why SBMM should stay. EA/Respawn should not be changing game design to accommodate 0.2% of the player base which the other 99.8% would suffer for.
I think you didn't read the initial post, the responses, or check yourself before entering the conversation. The fact you see this as 0.2% vs. 99.8% is a problem, because that isn't how issues with this system are manifesting. They are manifesting on the basis that as someone performs better, they get punished with equal to or greater level opponents. We have a clear case of FallenAngel777 explaining that it literally just happened to them. There was a recent poll on Reddit asking players if they are happy with the current SBMM and over 70% said no, across ALL skill levels pretty proportionally.
As for wanting to just destroy noobs, again, I don't even think you tried to read my original post. My recommendation is literally trying to prevent the newest or worst players from getting destroyed if that's what Respawn wants. This is not a a simple black and white issue of good players either getting to destroy noobs or fight tougher matches. I am not and will not be treated like I am oblivious to the plight of lower level players, just like I'm not oblivious to the issues players will experience as they get better! I will not reiterate my point for the umpteenth time, go read my post and some of the comments / responses, ya dullard.
Here is a quote for everyone in the thread - You get better by fighting better players, there is no denying that. But if the whole game is just fighting better players to fight even better players to fight even better players, what is the game? It is a competitive grind with no light at the end of the tunnel. I didn't even know who this Staycation dude is, but the video this guy mentioned has a peculiar moment in it that really made me think. He says "All the new players who are playing this game are not going to get good at this game." in response to making a new account to play and experience SBMM fresh. It made me really think, I got better by seeing and playing with people who were better than me. I wonder how new players treat the game walking in now. Does it look and feel like the most casual BR ever (Beyond a smurf or two.), or is there a clear goal that new players can reach for to get better? Anyway, thanks for the surprise insight @G3T_ST1FF3D , now feel free to respond to this thread when you've read it.
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