Forum Discussion
Hey Jibo,
you said the following:
@JiboTV wrote:
When I enter unranked lobbies, at least half of the teams I fight are pre-made,
its primary goal is to encourage a space for newer players to not feel intimidated by players with a better understanding of the game
Your options are to perform better than you did in the previous match, or just die.
players rank 30 or below would be matched to players of a similar skill level
my questions:
How do you know / how can you evaluate if enemy teams are premade or not?
How Do you check all teams in the lobby? Is there a hidden statistic I don't now?
Understanding of the game is not the only thing that brings you to a win!
Did you ever think about physical differences of extreme young players (with good eye hand coordination and fast reactions) and older players (less reaction, bad eyes).
Should all handicapped players be stomped right through the whole game?
Shall they quit playing thisn game instead getting a fair chance?
I noticed too, that I get a new skill ranking after every single match.
Often I win one of the first 1-3 matches.
But is the system really learnign so fast?
Your rank of ranked mode is determined by the wins/ the placement you get.
I think it's not representing your current skill!
You have days you play better and day you play worse.
Don't you think with this fast reacting SBMM you get more suitable matches every time you play?
At ranked mode you are trapped at the high rank if you ave a bad day.
Oh yeah, sure thing. This can be hard to understand, but I'll do my best to explain. I'll write your questions in a bullet and respond. If my responses are not clear enough I'll try to elaborate.
- Q: How do you know / how can you evaluate if enemy teams are premade or not? A: Your first two questions are answered here. I have played enough FPS games, Apex included, to be able to generally discern whether the teams I am fighting are communicating and responding within what I expect would be normal for people using mics versus without mics based on their movements. Even if they do all have in-game mics, most teams that are pre-made do have a flow to them. This way of figuring out if teams are pre-made is not without its faults, but I can't exactly poll every team in a lobby, can I? So I rounded down instead. Put simply, at my level of game sense, I can pretty reasonable discern whether most teams I fight are pre-made based on how they play together. Something like 50-70% of fights are against pre-made teams, so I rounded down to at least half. Again, it's not perfect, but I'd say I have quite a better shot at estimating if I am fighting a pre-made than most anyone who has been playing FPS games for a few years. I also have a healthy sample size from this season, don't avoid fights or hide to win, and am again, an Apex Predator. That meaning I do fight pre-made good teams quite often in ranked especially.
I have a little trouble understanding everything you are saying, but I'll hit on a particular note in what you said - "Don't you think with this fast reacting SBMM you get more suitable matches every time you play? At ranked mode you are trapped at the high rank if you have a bad day."
You kind of explained what I am dissatisfied with the current SBMM in your response of "At ranked mode you are trapped at the high rank if you have a bad day.". I explain in other responses that the unranked matches I play are little different that bare minimum platinum matches. Meaning they tend to feel higher ranked than if I were playing in platinum games. It feels like the standard I and others will be held to as they get better will only result in people feeling punished for performing well. This is demonstrated in the response FallenAngel777 gave regarding his experience with SBMM recently. Also, I'm not sure how quick or adaptive I'd say this SBMM system is. I do not know enough about it to tell you how quick it changes people's ranks.
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