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@FaIIenAngeI777 wrote:The games unplayable for me now, I can’t even do 100-200 damage in 90% of my games.
I really wonder! If you play so bad, don't get kills and do only 100 dmg, why you get not ranked lower by the MM?
If your K/D is bad and your hit perceantage you get autmatically to a lower level.
You dont stay on high level!
Makes no sense...
At some point it has to get better.
Actually I really believe you get a slight reset every single day!
Thats why I get my first win in match 1-3 of my session.
MAybe you should be glad about 1 win per day, 2 wins are allready awesome.
And if there are no wins but some 2nd and 3rd places its ok too.
In the other seasons I had 2-3 wins per week!
If SBMM is so bad, why is it not bad for me?
Another duo session, this time with a different friend.
Session ended early, neither of us enjoyed it.
Sweaty game after sweaty game; in both Casual & the Xmas Event.
If the intent of SBMM is to drive away players who've been active since the beginning, then good job Respawn, you've succeeded.
The way I see it, is that there'll always be a small group of try-hard pro players far above everyone else; unfun to play against.
Without SBMM, the "burden" of these players is spread among the entire game's population.
With SBMM, this burden is now carried solely by the 2% Diamond-tier.
As has been demonstrated by ranked; it simply isn't sustainable and will result in a cascade of abandonment.
It'll begin with the diamond-tier population gradually abandoning the game.
After that, the burden will progressively fall upon the plat-tier players. (though with an even larger skill gap!).
SBMM will hasten the death of the game's population.
- 7 years ago@TheJumpingJawa Yeap this is exactly what is happening atm.
- 7 years ago
@TheJumpingJawaI agree ive never done ranked much but did til gold when it first came out because I wanted the badge to match the R-301 I feel like I would probally fall into higher gold lower to mid plat area if I did try it i feel like im getting matched with diamond/predators after SBMM and I can’t enjoy the game anymore I enjoyed SBMM last week but after the xmas update something changed and now everyones way beyond my skill level ive got a hell of alot of wins (as champion) in the new event mode if that has anything to do with it atleast 15-25 ish idk if those wins upped my rank or not but I just know it was fine before the xmas update then i didnt do pubs for days I just grinded the xmas event first night i got to 19/75 the badge is now 63/75 im gonna finish it on wednesday night anyways after 3 days at the event i went back to pubs to see all these players with 50-250+ Season 3 wins -.- like tf and thousands of kills the games unplayable now and thats all I know
those 50-250 wins are on 1 character... I dont even have 50 yet with all my characters combined, im close 44/50 but its the point I can’t compete with these players then they all got 20 kill badges 4k damage badges and i dont even have a 2k badge i only have 2 of those apex predator win as kill leader badges
- 7 years ago
@TheJumpingJawa wrote:Another duo session, this time with a different friend.
Session ended early, neither of us enjoyed it.
Sweaty game after sweaty game; in both Casual & the Xmas Event.
If the intent of SBMM is to drive away players who've been active since the beginning, then good job Respawn, you've succeeded.
The way I see it, is that there'll always be a small group of try-hard pro players far above everyone else; unfun to play against.
Without SBMM, the "burden" of these players is spread among the entire game's population.
With SBMM, this burden is now carried solely by the 2% Diamond-tier.
As has been demonstrated by ranked; it simply isn't sustainable and will result in a cascade of abandonment.
It'll begin with the diamond-tier population gradually abandoning the game.
After that, the burden will progressively fall upon the plat-tier players. (though with an even larger skill gap!).
SBMM will hasten the death of the game's population.
What you say is reflected in the experience of not just diamond+ players, but also by platinum level players as well from what I have seen. It seems like gold tier players tend not to experience things as badly at the SBMM ranking they are at in casual matches. They do still feel the effect of being matched against tougher opponents that I've seen, but it is better exhibited for the people who play more overall. A top-down draining of the players that do play this game a lot is something I hope does not occur but may given how things are.
I appreciate your analysis and response in this discussion on the current state of SBMM.
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