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Ggffggfb
Rising Rookie
2 months ago
Solved

Make Apex fun again instead of obnoxious

Why are we Nerfing fun legends like ash an sparrow and buffing obnoxious characters like caustic and seer this makes no sense you wanna talk about overpowered  nerf ash dash but give seer double jump and the ability to freeze himself in the air and wall hacks that goes 70 meters and a tactical that can go just as far that gives him a speed, boost and cancels the person‘s abilities that doesn’t even include his upgrades like you can’t be serious no pun intended then there’s caustic who can unlock all four perks gas damage that starts at 10 and goes up every two ticks an the gas covers, so much area. You pretty much can’t go in a building if a caustic plays it right an ultimate that comes back every two minutes when it takes ashes three not to mention this doesn’t apply to mouse and keyboard players, but gets rid of aim assist which is really fine but this is ridiculous. You Nerf, the fun, legends and buff the ones no one really wants to play because they’re obnoxious turning them into raid bosses like make Apex fun again. These are terrible changes. Caustic can have all four perks but Ash can’t have two ults bro. Gas starts at 10 and can tick up every two ticks.  But tethered damage and duration was the problem. Y’all must be smoking, meth or something. Not to mention seer gets more of a speed boost than Maggie does from her ult. Like y’all’s balancing has to be the worst in gaming history. Because a fun character is getting played on every team you decide to Nerf her you would think this is a good thing. How about instead of nerfing characters with high pick rates into the ground you make the other characters equally as fun instead of just buffing them out out of this world there’s so many fun mechanics you could add them instead of making them obnoxious please make Apex fun again pick rate is not a bad thing. It is a good thing and you should not be nursing characters with high pick rate like leave them alone.

  • I agree with some of your points, but not all.

    To start with the part I disagree with, I believe we should not take Ash's extremely high pick rate lightly. With 27 legends in a three-person squad, the ideal pick rate is around 3%. A pick rate of 20-30% is clearly unhealthy and a problem we can't ignore.

    On the other hand, disruptive abilities like those of Seer and Caustic are important in a strategic battle royale, and it's also true that there are players who enjoy them. We should understand that the developers have to consider diverse player needs.

    Where I completely agree with you is that the ideal solution is to give other low-pick legends fun, positive changes, instead of just making obnoxious abilities stronger.

    However, the developers seem to lack a sense of urgency. I understand that balancing the game is a difficult task and prone to failure, but if things continue as they are, many players will misunderstand their intentions, become disappointed, and stop playing.

    The developers should be actively sharing their intentions and limitations to the players.

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