Matchmaking destroying the ability of new players joining
Hello Apex Legends community,
I love this game. It is leagues above the competition in both character and technical aspects, but there is a giant problem here and that is matchmaking.
From all of my friends that i tried playing this game with, only 1 has stuck and hes on the verge of quitting (tried over 10). I have already quit this game 3 times and doing it again. The reason being - matchmaking is badly designed. Now I am not a good player, kinda casual, but I try my best. So were my friends. I managed to get to level 80sth and I'm being matched with people about level 500. I am most definitely not that good. I have not seen a predator, so that's good, but there is a giant skill difference between me and someone who has 5k+ kills. At first it felt like they are cheating, and if it feels like your enemies are cheating, it is my belief you have failed as a game designer.
Every time I got people into it they say the same thing - "game is great, I love how it feels, I just cant do anything, I get blasted in the face over and over" and then they quit. And I don't really care about "git gud kid" mentality, not everyone is a wannabe streamer, some people want to play a game without doing practice routines and homework, watching the latest videos or streamers, some people just want to play after work. You as a "mega pro" don't have to deal with people like that if matchmaking works and the game is enjoyable to everyone. Playing Ranked made no difference, even a bad player can grind to gold just by hiding. The ranking system is not based on skill apart from the higher levels of players.
The problem this poses for your game in the long term
A healthy game consists of a pyramid - Casuals at the bottom, people who take the game somewhat seriously in the middle and players who live and breath the game at the top, If you cut out the bottom you will have no new people joining the game, which starts to decay it. The casual players provide the base from which better players are born. This same thing happened to many games I've played, but in your case, the solution is somewhat simple. Skill based matchmaking with many tiers of play. Longer queue times is preferable to people quitting.
Thanks for reading, best of luck 🙂