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The path nerf from 15 seconds to 35 seconds is completely unnecessary, path mains are practically useless now except for his ultimate. His ability to get high ground almost instantly was of course quite strong, but to go from 15 seconds to 35 seconds is just too much. He's still playable but at this point might as well take the grapple away from him cause that's crazy
- E9ine_AC6 years agoHero+
I honestly fail to see how he is useless..... Did other legends with cool downs such as these added in ruin those characters? No people worked with it and make it work. No other class was ruined by time added to abilities. But as soon as it happens to pathfinder then hate comes out. Welcome to being equal to other legends finally.
- 6 years ago
I feel like the amount they nerfed the cooldown by was a little excessive, 10 seconds would have been more than enough.
To everyone saying "MY LEGEND IS RUINED" suck it up, you're just gonna have to use your grapple more tactically now lol. Wraith took heavy hits successively and she's still one of the most used legends in apex...this really aint the end of the world.
P.S i hope pathy mains will actually use their zipline so that their whole team can push rather than just grappling off alone now. :,)
(To you folk who play him properly, i don't mean you)
- 6 years ago
No, but other legends getting their ability back in 15 seconds would be broken in most cases. (smoke, nox, doc, etc) Being able to move to a new place every 15 seconds is much less so, and is essential to the playstyle of path.
- 6 years ago
I kind of expected Path getting a nerf b/c he would escape so often, but 35 seconds is a lot. I'd have said max 24, min 20 seconds would've been a good nerf.
- 6 years ago
You need to get a life and just kysrn for real, so butt hurt that wraith was nerfed because she’s so overpowered. All of her skills are useful. Stop comparing apples to oranges you fat pos.
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