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OMG PREEEEECH BROTHA!
- @Abyssloli But the main problem was his grapple not his ult. Nerfing his ult would have barely impacted his overall gameplay.
Need to buff path immediately. Killing the OG’s slowly... first wraith nerf then limb damage same as body shots and now more than doubled pathfinders tactical is ridiculous.
- @Adendon Don't fix something that ain't broke. Pathfinder's gameplay was fine, nerfing his ult would have decreased his winrate without making him unplayable.
- @kellebrew0323 Agreed
#Buffpath - "Don't fix something that ain't broke" period, nothing more, nothing less.
Season 4 was probably one of the best-balanced ones but you just threw it down the *. What is wrong with you Respawn?
You prove AGAIN that you are unable to release a bug-free patch, yet you decide to mess with things that work just fine. Seriously wtf?! Check your priorities! buff pathfinder grapple please
As a pathfinder main there is a lot of obstacles I must face, being a squishy champion is bad enough, so I must use mobility to stand a chance. Saying this, I can also see that the grapple is a little low on the cool down (15 sec) but now with this new season and a new champion that is a god looter and can teleport we need every second of that cool down, now with a 35 second cool down the champion I love so much is now useless and I can no longer play around team fights and causes lots of stress with a pathfinder even being on the team anymore, now let’s remember season 4 when revenant was released and you buffed pretty much every aspect of his kit and with him being around already makes being a pathfinder a pain in the butt. Now with this nerf you added 20 seconds to his cool down more than doubling it, which is crap. I suggest they reconsider and just nerf him a little and not completely destroy him, a 20 second cool down will still be a insane nerf on pathfinder but will still allow him to be playable. I play other legends as well but this is ridiculous and needs to be fixed ASAP. Totally unacceptable and this will be the DEATH OF APEX.
I think pathfinder has been hit harder than skulltown, WHY DID THEY HAVE TO NERF THE MOBILITY CENTERED CHARACTER. HE IS SUPPOSED TO MOVE QUICKLY AND BE ABLE TO MOVE OFTEN. What next? Make Wraith's tactical only usable once per game?? What were the devs thinking,I mean Path IS SUPPOSED TO GRAPPLE MULTIPLE TIMES IN A FIGHT. Once a character or weapon becomes great and becomes widely used and people StArT cOmPlAiNiNg about it... BOOM ridiculous nerf. I understand that a game needs reworks, but this... And why 35 secs, I mean it's hardly useful in fights and since Path's ultimate and passive aren't that great (especially his passive) they simply destroyed the legend, what kind of nerf is this???
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