7 years ago
Nerf Energy Weapons!
Insta dead with golden armor when fighting against Devotion???
Reduce the damage dealt by energy weapons, increase the bullet capacity to 80 and increase the ammo finding to 1:1:1 ratio for all typ...
> We've seen a lot of feedback lately in here forums with the community leaning towards a nerf for both energy weapons. We'll make sure the team is aware of situations like what you mentioned where these weapons feel too powerful.
The people who have been posting on this forum DO NOT REPRESENT THE COMMUNITY. They are a tiny minority who always ruin every game they play by manipulating the developers into making changes that are conducive to improving the odds of their favorite playstyle winning.
Please STOP BEING INFLUENCED BY WHINERS ON THESE FORUMS. Stop making game changes and nerfs due to their irrational complaints.
Where were you when they nerfed the crap out of the Spitfire? Oh right, your favorite op guns AFTER that nerf comes under scrutiny and you cry foul smh. I rock the Havoc and Devotion and I'll even admit it needs to be toned down a bit to be in line with the Heavy and Light guns. They don't need something as drastic as to what happened to the spitfire nor does the Havoc and Devotion need to be rendered useless either.
FPS games since the dawn of genre have undergone tweaks to make set weapons rationally viable without having a "one gun trumps all" effect that literally kills FPS games that allow op guns left unchecked.
Guns no matter what should in general produce near same damage with alterations to how fast they shoot, recoil, reload times, sway, etc.. to make each gun exceptional on it's own like real life guns are. Damage should be the same for every weapon in Apex but they should focus on what makes these weapons "Handle" different rather then nerfing or buffing damage out put per bullet. Quite a few games in the past have absolutely NAILED weapon balancing! One of the last games that come to mind for great gun balance was Doom a few years ago.